Cosmic Collisions Logo

Cosmic Collisions

An arcade-style space shooter where physics meets chaos. Navigate through asteroid fields, collect power-ups, and survive increasingly intense waves of cosmic debris. Built with Unreal Engine 5 for iOS and Android.

Physics-based gameplay
Endless arcade mode
Global leaderboards
View Full Project

Next Up: Project V

A groundbreaking XR productivity platform designed to transform how teams collaborate in spatial environments. Seamlessly blend physical and digital workspaces with intuitive gesture controls and AI-powered assistance.

From Our Blog

Development
Jan 15, 2026

Building Immersive Experiences with Unreal Engine 5

Explore how we leverage the latest UE5 features to create stunning XR applications...

Read More
XR Insights
Jan 10, 2026

The Future of Spatial Computing in Enterprise

How businesses are adopting XR technologies to transform workflows and collaboration...

Read More
Behind the Scenes
Jan 5, 2026

Cosmic Collisions: From Concept to Launch

A deep dive into the creative process behind our first mobile game release...

Read More

Open Positions

We're looking for passionate individuals to help us build the future of immersive technology.

🎮
Engineering Part-time

Game Developer

Remote

Join our team to build immersive XR gaming experiences using Unreal Engine. Work on cutting-edge VR/AR projects.

🎨
Design Project-based

Graphic Designer & Illustrator

Remote

Design intuitive and visually stunning interfaces for our XR applications. Push the boundaries of spatial computing.

Our Story

What started as a passion project in a small apartment has grown into a vision for the future of human-computer interaction.

2021

The Spark

It started with a simple idea — a VR game inspired by Dynasty Warriors, built while studying Unreal Engine 4. Later that year, an Epic Games Educators Accelerator deepened Eddie's immersion in the Unreal ecosystem and developer community. This was based off of a belief that XR would be the future, not only in video games, but in many other industries as well.

Summer 2021
Summer 2021
2022

The Catalyst - Unreal Basecamp

Drawing from five years as a Tech Educator, Eddie taught a class called Unreal Basecamp as an instructor for a nonprofit named Journi — a course blending Unreal Engine, AR, and the Magic Leap One. This sparked a bigger vision: Final Boss Studios, started with Keith Dunklin, Demekco Eberhardt, Richard Davis III, and Aaron Goodson. Together, we built Gameball, our first AR prototype on Magic Leap.

Unreal Basecamp Class
Gameball Prototype
2023

Expanding Horizons

We built an AR demo of Monopoly as a team-building exercise — and it opened doors. Clients approached us for XR prototypes, and we partnered with nonprofits to teach Unreal Engine workshops, growing our network and spreading XR education across the community.

Event group
ToT Intro to Unreal Class
Drone Training MVP
Monopoly AR Demo
MR Car Experience
2024

Re-evaluation

By this point, we took a small break to reflect on our journey and plan the next steps for Final Boss Studios. We knew that we no longer wanted to make software as contractors for other companies, but instead focus on creating our own XR experiences and products.

2024 - Taking a Break
2024 - Taking a Break
2025

Building Our First IP

In 2025, we focused on building our first intellectual property: an AR mobile game. This marked a significant shift from contract work to creating our own XR experiences, allowing us to fully explore our creative potential and establish our brand in the XR space.

Engineering
Engineering
2026

Cosmic Collisions releases on iOS/Android

In 2026, we released our first AR mobile game, Cosmic Collisions, on iOS and Android. This milestone marked the culmination of our efforts to transition from contract work to creating our own XR experiences, and it allowed us to showcase our creative vision to a wider audience.

Cosmic Collisions
Cosmic Collisions
Flight Mission

We started with a vision of bringing back 'couch-multiplayer' gaming — a style where people played together in the same room, sharing laughs and competition. That vision has since expanded: we believe XR can bring people together and evolve interactivity, not just in gaming, but across education, training, and beyond.

— The FinalBoss Team

CONTACT US

Have a question? Have a comment? Want to work with, or invest in Final Boss? Please reach out, and we will contact you at our earliest convenience!

Please fill out entire form